![]() We knew that Ghostwire (Tokyo) was in production it was the next title that we were going to make. I had finished working on The Evil Within 2, and we (Tango Gameworks) had just made two horror games in a row. ![]() It’s one of those dream games that I had like, way way back. kj6wHulWLIĭiscussing the genesis of his funky rhythm-action brainchild, Johanas brought up his nervousness while originally pitching the idea to Tango Gameworks’ parent Bethesda: The game was in the works even before Gamepass and the Microsoft acquisition! But it worked out very well in the end. Hi-Fi Rush was John Johanas' dream game, he pitched the idea in 2017 after finishing work on The Evil Within 2. Tango Gameworks Game Designer and Hi-Fi Rush director has shot down claims that the game was made because of Microsoft’s Xbox Game Pass, stating that he pitched idea for Hi-Fi Rush in 2017 to Bethesda, long before Microsoft’s acquisition of the company.
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